Audio
S3QU3NCRBOT

Flash-based
audio sequencer [+]
View
source code [+]
Goal:
Investigate the possibilities of using the Flash Player
as an engine for audio applications
Comment:
This sequencer is an experiment and an investigation
into how and if Flash could be used to perform complex audio sequences
through a user programmable interface. At this moment, the speed
of the code is not executed fast enough, therefore, the max. speed
of this sequencer is only 86 bpm(beats per minute), which is fast
enough to simulate a hip hop beat, but not nearly fast enough to
simulate a drum and bass beat, which is typically 180 bpm.
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