Audio

S3QU3NCRBOT

Flash-based audio sequencer [+]

View source code [+]

Goal:

Investigate the possibilities of using the Flash Player as an engine for audio applications

Comment:

This sequencer is an experiment and an investigation into how and if Flash could be used to perform complex audio sequences through a user programmable interface. At this moment, the speed of the code is not executed fast enough, therefore, the max. speed of this sequencer is only 86 bpm(beats per minute), which is fast enough to simulate a hip hop beat, but not nearly fast enough to simulate a drum and bass beat, which is typically 180 bpm.

 

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